I haven't faced many cannons recently and so my game with Ed made me wonder:
How does terrain affect cannons?
I know what RAW would be (they're rather limited in a definitive answer) but what would you do if a cannon "bounce" hit a character or unit on the far side of a wood, building or hill? Would you allow the "lucky" bounce?
For me the simple answer would be that you cannot hit anything you cannot draw LOS to.




